xbox360 - Simulate/Emulate Xbox Controller in C++ or C# -
I have a cooperative PC game, but the second player needs the Xbox joystick to play. Ok I do not have an Xbox controller, I have some other 10 nonsense joysticks and the game does not recognize it, so I tried different programs to simulate any joystick for the Xbox joystick, but I'm cheap Because this program does not even accept it.
So I should try to create a program that simulate the Xbox Joystick input.
Then I will catch my joystick clicks and send a simulated one to the Xbox. I know how to capture my joystick clicks, which I have already done.
The question is simple - how to send XBox360 controller input into your PC?
If so, then You can try this diagram: == "post-text" itemprop = "text">
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