c++ - Monotouch: Adding .a resource , gcc error -


Use of this project:

I am adding AdMob to my mono-touch app. I'm not sure that these compilation errors mean, though I think binding is not right in Mono Touch DLL ?:

Compile flag: < Blockquote>

-v -v -v -gcc_flags "-Fr framework audiotLox-L $ {ProjectDir} -lGoogleAdMobAds -force_load $ {ProjectDir} /libGoogleAdMobAds.a"

Resulting error:

  Undefined symbols: "__Invand_resum", referenced from: - [GADIdentifierUtilities locale] libGoogleAdMobAds.a (GADIdentifierUtilities.o) - [GADIdentifierUtilities iTunesMetadata] GoogleAdMobAds in Lib A (GADIdentifierUtilities .o) - [Gdoperner Open Notification:] GoogleAdMobAds.a at Lib (GADOpener.o) - libAdMobAds.a (GADNotification.o) - [GADWebView initWithFrame:] libGoogleAdMobAds.a (GADWebView.o) ld: symbol ([GADNotification initWithNotificationURL]] S) Not Found Collect2: ld 1 Exit Status    

Add - -CX is often enough, but since it is not working, you want to try to be more specific and -lgcc_s - at this time gcc_flags , then something like that Abuse to:

-v -v -v -cxx -gcc_flags = "- lgcc_s ..."

In his spare Mauc Arguments'.

Comments

Popular posts from this blog

mysql - BLOB/TEXT column 'value' used in key specification without a key length -

c# - Using Vici cool Storage with monodroid -

python - referencing a variable in another function? -