java - I'm unable to get WiEngine skeleton project to run -
So I'm trying to close some Cocos 2D iOS app on Android and it seems that the Wiiin is the most complete Port is displaying Cocos 2D to Android (), although I have problems running the skeleton project. I am the latest problem running, I started the "Elps / Wione / Engine / Skeleton / Skeleton" error in ADB Time one "exception algebra / lang / dissident Inserting images links is Enter "; I'm trying to run it in the emulator which can be an issue. I have been stuck in a way because I need to see that before getting a hardware purchase right, I can get some things to work (particle effects etc.). Basically I tried to get the skeletal project but ran into many errors, so I created a blank Android project as a skeleton project with the same package name and projects & gt; Libraries & gt; Adds libraries to libraries to add external jars
The project compiles but crashes as soon as it tries to initialize the skeletal class, such as console accessories:
Appreciate any help on this.
Thank you,
Must include an accessible library already accessible. You can find them on the SDK collection.
Comments
Post a Comment